“Blurred boundaries” between prominent YouTube stars and their young, often impressionable viewers can put young people at risk, the NSPCC has warned.
They have created a helpline for victims and have urged those who watch YouTube videos to:
- Never share your personal information online
- Do not accept friend requests from people you don’t know in real life
- Have conversations with your parents about where you are going and what you are doing online
Many people have come forward in the last few years to accuse a wide range of YouTubers, ranging from popular big names like Toby Turner to smaller creators like Alex Carpenter. Most of these accusations have not resulted in criminal complaints, but they remain archived in the pages of internet history.
Emily Cherry, of the NSPCC, told the BBC in an interview that YouTubers have a “responsibility” to make sure relationships with young fans are appropriate.
Ms Cherry warned that online stars have huge power and influence on young people and the way they think about the real world. She told BBC Radio 5 live:
“One child told me that checking their social media accounts and what their favourite YouTube stars are up to was as important to them as eating”
If young people have been affected by any issues or need advice on staying safe online, on protecting your children, or as an Internet personality, the NSPCC has a helpline you can call on 0808 800 500 2.
The Guardians of Ancora blog recently highlighted a BBC article
There’s no question that tablet computers have swept into children’s lives in the past couple of years. But is this good, bad or neutral?
‘Parents,’ says the BBC iWonder website, ‘sometimes worry that time spent playing on screen devices may be stunting important development in areas such as social and communication skills. However, as devices and technology have evolved to be more intuitive and creative, they have opened up a world of possibilities for children who previously may have been frustrated by the constraints of their abilities and their environment.’
To help you think through this question for yourself, Professor Lydia Plowman and teaching fellow Juliet Hancock, from the University of Edinburgh, have put together a helpful guide.
You might think that David Attenborough and Pokémon Go was a marriage in heaven waiting to happen.
Who better than the beloved naturalist to narrate a popular game where people go hunting for exotic creatures in the wild?
Thanks to Lovin’ Dublin, the dream is now reality.
The mash-up features Attenborough describing Charmander as a “top predator” and giving a brilliant understatement on a Spearow – “It is, of course, a bird.” But the best one might be his comment on those irritating Zubat: “Bats, with their fluttering zigzag flight are not easy targets.”
One of the most frequent questions I receive from parents is about apps that teenagers are using and what a caring parents perspective should be on them.
The team from Rawhide.org have released a helpful infographic which gives a quick and concise overview of these anonymous apps – something you can share with parents.
The Church of England has written a very helpful blog post on what your church needs to know about Pokémon GO:
The NSPCC has issued advice to parents of those children playing Pokémon GO in the UK. Whilst we would encourage churches to engage with those playing the game, be they adults or children, we also understand the concerns that the NSPCC have raised with regards to keeping children safe. Our first priority as a church should be to provide a safe place for children and vulnerable adults with regards to Pokémon GO.
Please make sure you read the advice on the NSPCC’s website here:https://www.nspcc.org.uk/preventing-abuse/keeping-children-safe/online-safety/pokemon-go-parents-guide/
If you have any concerns in relation to those playing Pokémon GO, please feel free to talk to your Safeguarding Officer.
First of all, what is Pokémon GO?
Pokémon GO is a mobile and tablet app game which lets players find Pokémon (Animated creatures, first created in the 90′s, which players have to catch, train and battle with). The game takes place in augmented reality (meaning the game combines real life action with virtual gaming) by using GPS as you walk around towns, cities and other locations to find the Pokémon.
The game has been an overnight sensation with millions playing it around the world.
Why does your church need to know?
Your church might be a ‘PokéStop’ – real life buildings and landmarks that players have to visit to get certain items they need to play the game. Your church could also be a ‘Gym’ where players can battle their Pokémon. (Being Gym means people spend significantly more time battling Pokémon.)
Pokémon Go is therefore giving churches around the country a great opportunity to meet people from their area who might not normally come to church. However, we all need to be aware that this game means that children under the age of 18 may come into contact with people who may present a risk.
How do you know if your church is a Pokestop or a Gym?
Download Pokémon Go on your mobile or tablet. Through the game you will be able to see if your church is a PokéStop or a gym.
You might also spot people standing outside the church on their phones who may be playing the game and at your ‘PokéStop’.
What can your church to do get involved?
Place welcome signs outside: encourage them to come inside and offer them drinks and snacks. The game also uses a lot of battery so why not create a battery charging station? If you’ve got it, let them connect to the church’s wifi
Speak to players about the game: learn how to play it yourself, it’s a good way to start a conversation that may lead on to other things.
Hold a Pokeparty like Christ Church Stonehttps://www.facebook.com/events/246500169067368/
Tweet about it: Just like St Stephens Rednal and Hope Church Islington did. Don’t forget to use #PokemonGo
Here’s some links from the last few weeks that are worth taking a few minutes to read if you’re involved in children’s and youth work:
These 15 statistics by Social Marketing Writing can help you get your message seen by more people – more retweets, followers and traffic.
Social media is a key communication channel for youth workers. One of the challenges is that all the different social media networks constantly change the goal posts in terms of how best to share your story.
The image sizes that Facebook, Twitter, Google+, Instagram, Pinterest, Tumblr, LinkedIn, and YouTube all use are all completely different. Here’s a helpful infographic for these sites
Often in youth work we have sessions where we talk about how popular is a name. This website helps you to know how popular your surname is, where your surname originated from? Or indeed how many people in the world might share it with you?
Well this online tool can give you some answers.
Did you know that while Smith is commonly believed to be one of the most popular names it’s actually the 117th most popular name in the world with only 4.2m people!
2015 was eventful!
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The biggest events of the year were reflected in internet searches. Google brings us their annual montage of the things that happened, that we talked about, that we wanted to know more about, in 2015. Google trends in the UK for 2015http://Google trends in the UK for 2015.
Millennials average 9 selfies per week, spending an average of seven minutes perfecting each one before posting. That’s adds up to about 54 hours per year spent on taking & posting selfies according to this report in the International Business Times:
A recent survey from Luster Premium White, a teeth whitening brand based in Boston, calculated that the average millennial could take up to about 25,700 selfies in his or her lifetime. Ninety-five percent of young adults admitted to having taken at least one such picture of themselves.
Millennials, usually defined as people between the ages of 18 and 34, have proven particularly drawn to selfies. More than half of young adults have posted a selfie to a social media website, compared to 24 percent of Generation X-ers and 9 percent of Baby Boomers, Pew Research Center discovered last March.
Respondents to the Luster survey said they took an average of nine selfies a week and put the average amount of time needed at seven minutes. That adds up to about 54 hours a year of taking selfies, according to the survey, which included responses from 1,000 young adults.
That may sound shocking, but high numbers like those aren’t unheard of. The average 16- to 25-year-old woman spent 16 minutes taking an average of three selfies per day, or five hours a week, according to Beauty site FeelUnique, which commissioned a study earlier this year, Refinery29 reported.
Despite these figures, only 10 percent of respondents told Luster they were addicted to taking selfies.